There is talk about the intention to create your universe from literally everywhere. The very idea of creating a virtual world is not new, and its rudiments have long been reflected in pop culture. Here we can recall the films The Lawnmower (1992) and The Matrix (1999), as well as the most recent example, Ernest Cline's novel Ready Player One (2011) and Steven Spielberg's 2018 film adaptation of the same name.
The technologies that will become the basis of the metaverse, namely virtual and augmented reality, are also used for more than the first year as of 2022. However, the metaverse has only now begun to turn into a reality. What is the reason for this delay? The moment has only now arrived. In our time, a basis of technological capabilities has finally emerged that allows us to talk about some kind of minimally formalized result. Let's say Metaverse's minimal value proposition.
So, what do we have now? Today's available implementations of the concept are popular games like Roblox. They offer each user to create their game universes based on the tools available.
Also popular are similar sandbox games with blockchain integration. An example is the mobile project Sandbox. Stars like Deadmau5 and Snoop Dogg already have their universes there. Personal metaverse brings them additional income because fans are interested in being closer to their idols. In such "pocket" metaverses, everyone has the opportunity to buy a virtual home next to the celebrity. Such a purchase can cost tens or hundreds of thousands of dollars today, but there is always the prospect of rising prices. It turns out that a virtual house near your favorite musician is also a profitable investment.
However, the main focus is on the global metaverse. Standing out is Meta's Horizon Worlds. Mark Zuckerberg has personally invested $10 billion in the project in 2021, which speaks to the seriousness of his intentions. It is assumed that the desire to launch a meta-universe has long been in the minds of Facebook's creators because they bought the Oculus Rift virtual reality helmet technology back in 2014.
Eternal competitors Apple and Microsoft openly declare their intentions to create their digital universes, but their projects are still vague. Speaking of the metaverse, we will refer further to the concept from Meta as the benchmark.